The Quest For Truth is a Roguelike text-based adventure game.
Could it be the best?
This was designed for education!
The Quest For Truth -- originally titled "2D RPG" -- was designed to teach game development, by exploring the following:
- C# programming language
- Visual Studio IDE (integrated development environment)
- console application
- programming outside of a game engine (like Unity)
- object-oriented programming (classes, encapsulation, inheritance, etc.)
- game programming (game loops, etc.)
Note all the ego in the credits. It's just a joke. When Jason and I first started programming games in elementary school, we dreamed of being professional game developers and wanted to see our names "up in lights". One of the ways we first started programming was to take existed game code and modify it. We would change the author's name to our own. Keep in mind we were 7 years old we we started. There was honest purity in it all.
That is all.