Game Dev Resources

(2023-OCT-31 Update: This page is no longer being updated.)

2023-OCT-31 UPDATE:

Here are links I never categorized and wanted to share as there will be no more updates of this page:

And some from Sam Robichaud (NSCC Game Development faculty):

Original page starts below:

 

Resources for game developers. Physical events in Nova Scotia, Canada. (Share with xona.com/resources.)

 

Animation:

*Idea Credit: Sam Robichaud (NSCC Game Development faculty)

 

Art Design:

Games:

 

Art Assets (Free Sources):

*Link Credit:Sam Robichaud (NSCC Game Development faculty)

 

Audio (Free Sources):

*Link Credit: Sam Robichaud (NSCC Game Development faculty)
†Bfxr (and sfxr before it) were used to make sound effects in our Xona Games titles, including Decimation X and Score Rush series.

 

C# (Programming):

 

C# / Unity (Programming):

Beginner:

Intermediate:

Advanced:

All:

*Imphenzia is also a musician, and composed the OST for our Decimation X series and Duality ZF games .

 

C# / XNA / MonoGame (Programming):

Author Credit: James Silva / Ska Studios (and Xona Games friend!)

 

Company / Business:

 

Documentation:

 

Entrepreneurship:

*Link Credit: Sean Morrow (NSCC Game Development & IT faculty)

 

Game Development: 

*Link Credit: Sam Robichaud (NSCC Game Development faculty)

 

Game Design & Level Design:

Games:

Juice:

Misc.:

*Game Credit: Myke Wills / N163LPH03N1X (NSCC Game Development graduate and Xona Games friend.)
†Link Credit: Noah Levering (NSCC Game Development graduate)
‡Link Credit: Suzanne Labrecque (NSCC Digital Animation faculty)
§Link Credit: Sam Robichaud (NSCC Game Development faculty)

 

Game Development Process (Team, Process, Production, Milestones):

Process:

From "Video game development" Wikipedia article.

Examples:

*Link Credit: Sam Robichaud (NSCC Game Development faculty)

 

Jobs:

 

Marketing:

Be active on these forms of social media.

*Games that started here include: Minecraft, FEZ, Return of the Obra Dinn, Papers Please, Manifold Garden, Project Rain World, Ultima Ratio Regum, Owlboy, etc.

 

(Game) Programming Patterns: 

See more game programming patterns at gameprogrammingpatterns.com, which is a book that can be read for free online.

 

Project Management: 

 

User Interface Design:

There are additional Unity Tutorials on UI. Click in and filter the "topic" by "user interface".

 

Productivity: 

*Link Credit: Sam Robichaud (NSCC Game Development faculty)

 

Social / Networking: 

Meet Ups:

Game Jams:

Pitches:

 

Social Anxiety: 

*Link Credit: Sam Robichaud (NSCC Game Development faculty)

 

(Game) Quality / Polish: 

Related to publishing quality and quality required to win indie game contests:

David Edery was the worldwide portfolio manager of Xbox LIVE Arcade -- the first digital distribution platform of Xbox games. These articles were written in December, 2009, and are timeless.

IGF is the Independent Games Festival, one of the top indie game contests and indie showcases worldwide. Past winners include: Return of the Obra Dinn, Papers Please, Fez, Minecraft, Crayon Physics Deluxe, Nidhogg, Hyper Light Drifter, Limbo, Castle Crashers, Audiosurf, BaBa is You, Keep Talking and Nobody Explodes, FTL: Faster Than Light, Spelunky, World of Goo, Braid, Gish, Antichamber, This War of Mine, The Stanley Parable, Osmos, Super T.I.M.E. Force, etc.

 

Note About Author:

Matthew Doucette has taught video game development in various partnerships:

Thanks to all contributors. We are connected with many game development students locally and globally, and these are resources that we found helpful for all of them.

Let us know if you have any links to add.

 

That is all.