Friday, April 6, 2012
By: Matthew Doucette
Xona Games developers, Jason Doucette and Matthew Doucette, beat Super-C (NES) in under 17 minutes at PAX East 2012. Videographic proof:
Jason and Matthew beat Super-C in under 17* minutes at PAX East 2012.
Apologies for the broken controller. It was really bad. Thanks to Wayne Muise (of MudMonger Games) for getting a fixed controller for Jason! Also, Super-C is Contra 2 and called Super Contra in the arcades.
Here are direct links to the eight (nine?) bosses:
- Stage 1: http://www.youtube.com/watch?v=z09iKojU6ME#t=1m42s
- Stage 2: http://www.youtube.com/watch?v=z09iKojU6ME#t=3m37s
- Stage 3: http://www.youtube.com/watch?v=z09iKojU6ME#t=6m13s
- Stage 4: http://www.youtube.com/watch?v=z09iKojU6ME#t=9m14s
- Stage 5: http://www.youtube.com/watch?v=z09iKojU6ME#t=10m56s
- Stage 6a: http://www.youtube.com/watch?v=z09iKojU6ME#t=12m09s
- Stage 6b: http://www.youtube.com/watch?v=z09iKojU6ME#t=12m27s
- Stage 7: http://www.youtube.com/watch?v=z09iKojU6ME#t=14m03s
- Stage 8: http://www.youtube.com/watch?v=z09iKojU6ME#t=16m45s
That is all!
*We beat the game in 0:16:28 (0 hours, 16 minutes, and 28 seconds) to be exact, with a faulty controller at the beginning, if you count out the time the game was paused to swap controllers (19 seconds), and count from when the game starts at 0:00:09 and until it ends 0:16:56.
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.