Game Prototyping

Monday, June 25, 2012
By: Matthew Doucette

Awesome advice derived by the successful indie game studio known as Arkedo Studios. If they are doing a prototyping initiative, it means prototyping is important, so consider it in your own projects! Highlighted text added by us.

"I'm starting some kind of publisher, enabler, or whatever to take some indie guys and pay them for making prototypes. I bought a house for that. They can come in, all together. We can make game jams. It's going to be quite awesome."

Guermonprez revealed that the company will be called Nice Guys, and it should have a more visible presence in 3-6 months. There's virtually no web presence of the company now (save a few Tweets from Arkedo). He tells IndieGames that he already invested $250,000 in forming the company and securing office space, called the Nice House, on the Siene River near Paris.



About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.