Friday, June 6, 2014
By: Matthew Doucette
I am going to keep this one short.
I just watched an Alexander Bruce speech at GDC 2014 and it was the most inspirational indie game developer speech I have ever listened to. His is a good friend who I have blogged about before. If you are an indie game developer, it is worth your while to watch this speech until the end (~42 minutes long):
Alexander Bruce's Antichamber: An Overnight Success, Seven Years in the Making GDC 2014 speech
And here's his second speech:
Alexander Bruce's Antichamber: Three Years of Hardcore Iteration GDC 2014 speech
And, if you haven't already, watch Indie Game: The Movie.
I can tell you that our trials and tribulations at Xona Games coincide with the experiences of these developer, although media (even our media on xona.com) tends to cover only the success stories. I could never hate on any of these developers. I appreciate them and their brutal and sometimes unwelcome honesty.
That is all. Enjoy.
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.