Tuesday, January 19, 2016
By: Matthew Doucette
Score Rush Extended 撃点 box art, v4.29.
2016-JAN-20 UPDATE 3:
Below I mention the spacing was off in this v4.29 box art (above), but looking back at it from a fresh perspective, I now disagree. like the horizontal style to the entire piece. Everything lines up horizonatally.
2016-JAN-19 UPDATE 1:
The spacing was off, as the player ship and options were squished lower for an unreleased version of the box art. I fixed it up:
Score Rush Extended 撃点 box art, v4.30.
2016-JAN-19 UPDATE 2:
Another update, putting the Kanji text as subtitle, fully in view:
Score Rush Extended 撃点 box art, v4.33.
2016-JAN-20 UPDATE 4:
Score Rush Extended 撃点 box art, v4.34 (revisiting v4.29 with toon shading and fixed options).
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.