War of the Pixels

Wednesday, February 25, 2026
By: Matthew Doucette

War of the Pixels! Something fun from Xona Labs. Every pixel fights every other pixel, and wins territory. Who wins?


20 Minutes of "War of the Pixels" (PC) (MonoGame/C# Demo)

Development:

Developed in MonoGame C# framework -- a cross-platform implementation of XNA game studio framework (not an engine) in C#. XNA was used to build our X360 and Windows Phone games. MonoGame was used to build Score Rush Extended (PS4).

 

Photo Credit:

Unknown. Was not able to find the true author. This photo was found on a 3440x1440 wallpaper site years ago.

 

Music Credit:

I Don't See the Branches, I See the Leaves by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

 

See More:

See more Xona Labs graphic effects under Graphics Demos.

 

That is all.

 

 

About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.