Kids Make Games: Introducing Scaredy Ship
Friday, April 29, 2016
By: Matthew Doucette

In our Kids Make Games project, we decided to take on the development of another game! This one has close ties to our 2D Game Development Tutorial, which we are using to teach game programming at Drumlin Heights Consolidated School. We are using their Brilliant Labs MakerSpace as the game studio! Matthew Doucette helps run the MakerSpace and ran into a student who knew how to code and was interested in learning game programming. Hence, Scaredy Ship was born.

Check out the rough draft:


Kids Make Games - Drumlin Heights Grade 11 (Brilliant Labs + Xona Games)

Keep in mind that learning game programming -- from scratch without a pre-built game engine (such as offered by Unity or UDK) -- is hard! What you are seeing above is a game running on the same C#/XNA technology used to build all of our Xbox 360, PlayStation 4, Xbox One, and Windows PC games. In other words, what you see above is exactly how we started, and where you might want to start if you wish to make games for these consoles.

 

To see our other Kids Make Games videos, check out our YouTube playlist:

 

That is all!

 

 

 

About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.



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