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eScape, an unfinished prototype on development hold, is fully automated computer artist that focuses on landscape imagery, designed and coded by Jason Doucette, lead programmer, and Matthew Doucette, senior programmer. The infinitely detailed images below contains no human influence and are produced by an artificial intelligence and procedural landscape system. It features fully solid 3D textures and other effects beyond today's 3D accelerated graphics cards. A computer not only played the role of a graphics tool, but also a graphics artist (the only graphics artist), in the creation of these scenes. Unretouched, this is an example of true computer generated imagery.
eScape was placed on hold for our Xona Games venture, and remains unreleased.
eScape Prototype Screenshots:
eScape's Code (a note from Jason):
"...prior to Xona Games, I worked on a software terrain generation and rendering software. I don't speak about the details on my personal resume page since it was a private project. This project is where my expertise in C++ arose from.
Xona Games, Xona.com, Xonatech, Saw Tooth Distortion, Evolutionary Prototype (EP), Duality ZF, Decimation X, Decimation X2,
Decimation X3, Decimation X3.5, Decimation X4, Score Rush, Score Rush 2, and Score Rush MP
trademarked and copyrighted by Xona Games Inc., Jason Doucette, and/or Matthew Doucette.
© 2000..2005 Saw Tooth Distortion
© Xona Games Inc.
We make Intense Retro games.