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Wipeout - Othello / Reversi Game


Monday, March 23, 1998
By: Matthew Doucette
(printer friendly version)

(Note:  WipeOut was created a long time ago, on March 23rd, 1998.  It is an old DOS-based program.  This webpage contains very old content. - Matthew Doucette)

WipeOut is an examples of my artificial intelligence programming.  It is an Othello/Reversi program and self-taught. The COMP 3653 Acadia University course I did it for did not teach artificial intelligence.

 

WipeOut - Othello / Reversi Game:

The main goal of the WipeOut project was to create the strongest Othello playing computer program within the time constraints. WipeOut was designed, tested, and implemented over a time period of only 30 hours for my Comp 3653 Software Engineering course at Acadia University, including the research of the game Othello, the design of the 30 hour schedule, and the 2,000 word written report. It is important to stress that Comp 3653 Software Engineering taught nothing in the field of AI.

If you can beat it, please contact us!

Someday, I intend to convert WipeOut to a Windows-based application and program some fairly basic algorithms, that I did not have the time to implement in this version, which will improve it's strength immensely.

 

Screenshots:

| Your Move | 17 Possible Moves For White | Perfect Play By White Wins 28 | Game Over; White Wins By 28 |

 

Downloads:

  • WipeOut (29 KB; .zip)
  • WipeOut 2,000 Word Report (502 KB; Microsoft Word; .doc)
  • WipeOut Source (22 KB; Turbo Pascal source in .txt file; .zip)
    (WipeOut source does not include units requiring for compilation, some of which are my own.)

 

 

About the Author:  I am Matthew Doucette of Xona Games, an award-winningteam-of-two indie studio concentrating on "intense retro" games (Xbox LIVE, PSN, WiiWare, and Windows PC). We've released Decimation X (XBLIG), a 1-4 player shmup, #1 best selling and #1 top rated XBLIG in Japan. We're working on Duality ZF (XBLA), a groundbreaking 1-4 player shmup, which placed #1 in Canada and #5 in the world in Microsoft's Dream Build Play 2010 contest. It features dual play, the ability to control two fighters at once, and a massively upgradable 32-stage spread/laser weapon system. 4 player dual play allows up to eight fighters at once.  Many of these features are never before seen shoot'em up firsts. Both games feature beautiful electronic Imphenzia soundtracks.  Help spread the word with our official dualityzf.com and decimationx.com websites.

P.S. Watch out for Score Rush (official website scorerush.com), another 1-4 player shmup. Coming soon to XBLIG.

*Shmup also known as: shoot'em up, 2D shooter, scrolling shooter, space shooter, spaceship shooter, retro shooter, etc.



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