Xona Games is a team of two indie game studio working on Duality ZF, a 4-player dual play (8 fighter) Xbox 360 shoot'em up.
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Wipeout - Othello / Reversi Game


Monday, March 23, 1998
By: Matthew Doucette
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(Note:  WipeOut was created a long time ago, on March 23rd, 1998.  It is an old DOS-based program.  This webpage contains very old content. - Matthew Doucette)

WipeOut is an examples of my artificial intelligence programming.  It is an Othello/Reversi program and self-taught. The COMP 3653 Acadia University course I did it for did not teach artificial intelligence.

 

WipeOut - Othello / Reversi Game:

The main goal of the WipeOut project was to create the strongest Othello playing computer program within the time constraints. WipeOut was designed, tested, and implemented over a time period of only 30 hours for my Comp 3653 Software Engineering course at Acadia University, including the research of the game Othello, the design of the 30 hour schedule, and the 2,000 word written report. It is important to stress that Comp 3653 Software Engineering taught nothing in the field of AI.

If you can beat it, please contact us!

Someday, I intend to convert WipeOut to a Windows-based application and program some fairly basic algorithms, that I did not have the time to implement in this version, which will improve it's strength immensely.

 

Screenshots:

| Your Move | 17 Possible Moves For White | Perfect Play By White Wins 28 | Game Over; White Wins By 28 |

 

Downloads:

  • WipeOut (29 KB; .zip)
  • WipeOut 2,000 Word Report (502 KB; Microsoft Word; .doc)
  • WipeOut Source (22 KB; Turbo Pascal source in .txt file; .zip)
    (WipeOut source does not include units requiring for compilation, some of which are my own.)

 

 

About the Author:  I am Matthew Doucette of Xona Games, a team-of-two indie game development studio working on Xbox 360 games .  I am currently working on Duality ZF, a groundbreaking arcade-style shoot'em up*.  It features 4x local multiplayer, dual play (control two fighters at once), six game modes (home, survival, arcade, score rush, bullet hell, boss rush) including full 8-stage campaign modes and single-stage challenge modes, four control modes (solo play, dual play, multidirectional, g-mode) so you can play the entire game as a dual-stick multidirectional shooter if you wish, individual and team scores, 96 game styles, 96 online scoreboards, a beautiful electronic Imphenzia soundtrack, and a massively upgradable 32-stage duality spread/laser weapon system.  4x dual play allows up to eight fighters at once.  Many of these features are never before seen shoot'em up firsts.  Check out our Duality ZF trailer and help spread the word with our official dualityzf.com website.  Coming soon to Xbox LIVE Indie Games.

*Also known as a shmup or 2D shooter.



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Xona Games™ (formerly Saw Tooth Distortion™), Xona.com™ (formerly Xonatech™), Jason Doucette, Matthew Doucette.
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