TI Invaders (TI-99/4A)

Monday, June 3, 2013
By: Matthew Doucette

TI Invaders, a TI-99/4A game, was the inspiration behind our Decimation X games. A few on the internet have noticed the similarities between the two, particularly the "nail" enemies.

A cool fact about TI Invaders is that Jason and I both reached level 14 with two rows of the second, blue, "Flashers".  We never were able to reach level 15 with the once rumored (since proven) third wave of, orange, "Flashers".  Incidentally, from level 7 on, there is always at least one row that contains "Flashers".  We were also able to get the mid-level saucer value up to at least 250.

Matthew scoring 25,501 points in TI Invaders, reaching level 14.

The video above is me scoring 25,501 points, not 22,501 points as I originally posted, and reaching level 14 in TI Invaders, on May 7th, 2006 via an emulator.

Be sure to check out TI Invaders on VideoGameHouse for more details on the game.


More Tech History Articles:

2020/Apr/01 Happy 10th Birthday, Xona Games!
2019/Jan/14 How I Record Retro Gameplay on PC
2019/Jan/13 Mode 13h Demo Effects (1997)
2019/Jan/13 3Dfx Demo Effects (1998-1999)
2015/Nov/30 Tandy 1000 SX
2015/Sep/10 How I Record My Console Gameplay
2013/Sep/17 Running CityDesk on Windows Vista/7/8/10
2013/Sep/09 Our Own NES Game Genie Codes
2013/Jun/03 Munch Man (TI-99/4A)
2013/Jun/03 TI Invaders (TI-99/4A)
2012/Nov/21 Nintendo Love
2012/Oct/28 To Be Continued... 3Dfx Graphics Demo (1999)
2006/Jul/29 Turbo Pascal's 64-bit comp Type
2006/Apr/15 The TI-99/4A Home Computer
2006/Apr/15 Rare Parsec Facts (TI-99/4A)


About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.