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By: Matthew Doucette
Our "Game Code":
Our "game code" is paramount to every game we produce. It is a code that has been in development by the brothers behind Xona Games ever since early elementary school, which describes how games should be designed. Some quotes we've pulled up from various sources:
"The brothers compiled their own philosophies into something they call “Game Code” – a list of do’s and don’ts collected from video games they played in their youth. Jason adds that while the Game Code doesn’t necessarily guarantee success, it does guarantee high quality: an element publishers want." - Xona Games: Canada Business Feature
Give Power to the Player (Duality ZF Philosophy):
A philosophy born from Duality ZF, our first official game:
"Give the power to the player. The game’s difficulty should arise from enemy strength, not player weakness."
This idea empowers the player, instead of inhibiting them. In other words, to create difficulty, increase the challenge, do not decrease player performance. We want the most out of our gamers. We want to showcase their skills. Our pitch video for Indie Game Challenge 2011 showcases more Duality ZF and Xona Games philosophies:
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.
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Xona Games, Xona.com, Xonatech, Saw Tooth Distortion, Evolutionary Prototype (EP), Duality ZF, Decimation X, Decimation X2,
Decimation X3, Decimation X3.5, Decimation X4, Score Rush, Score Rush 2, Score Rush (HTML5), Score Rush MP, and Score Rush Extended (Score Rush EX)
trademarked and copyrighted by Xona Games Inc., Matthew Doucette, and/or Jason Doucette.
© 2000..2005 Saw Tooth Distortion. © Xona.com. © 2008..2010 Xona Games (under Xona.com).
© Xona Games Inc.
We make Intense Retro video games.