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By: Matthew Doucette
A cool fact about TI Invaders is that Jason and I both reached level 14 with two rows of the second, blue, "Flashers". We never were able to reach level 15 with the once rumored (since proven) third wave of, orange, "Flashers". Incidentally, from level 7 on, there is always at least one row that contains "Flashers". We were also able to get the mid-level saucer value up to at least 250.
The video above is me scoring 25,501 points, not 22,501 points as I originally posted, and reaching level 14 in TI Invaders, on May 7th, 2006 via an emulator.
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About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.
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Xona Games, Xona.com, Xonatech, Saw Tooth Distortion, Evolutionary Prototype (EP), Duality ZF, Decimation X, Decimation X2,
Decimation X3, Decimation X3.5, Decimation X4, Score Rush, Score Rush 2, Score Rush (HTML5), Score Rush MP, and Score Rush Extended (Score Rush EX)
trademarked and copyrighted by Xona Games Inc., Matthew Doucette, and/or Jason Doucette.
© 2000..2005 Saw Tooth Distortion. © Xona.com. © 2008..2010 Xona Games (under Xona.com).
© Xona Games Inc.
We make Intense Retro video games.