Munch Man (TI-99/4A)

Monday, June 3, 2013
By: Matthew Doucette

Munch Man, for the TI-99/4A, one of our early favorite video games.

Munch Man title screen.

Here's the Munch Man cheat code: You can warp to any level in Munchman if you enter the sequence "*", "#", then "*" at the title screen.  Just hold down SHIFT and type "838" really quick.  It asks you for "RND(0-2)", "SCN(0-19)", and "MM(1-9)", which stands for the round, the screen, and the number of munchmen.  There are 20 levels (20 screens) that repeat three times (3 rounds), for a total of 60 levels.  

More screenshots:


Munch Man first level.

Munch Man level select screen (via cheat code).

Munch Man last level (#60) .

Munch Man video (not our own):

Munch Man gameplay.

So, is it Munch Man or Munchman? I'm not sure! Check out the cover art and the manual, which both spell Munch Man / Munchman differently!

Munch Man (or Munchman?) cover art.

Munch Man manual.

Munch Man's box art has a style we hope to revisit with some of our games and a style which as already influence our Decimation X3 box art.

Also, please check out Munch Man on VideoGameHouse for more detail, including a Munch Man prototype which explains the "munching" even though Munch Man never munches!


More Tech History Articles:

2019/Jan/14 How I Record Retro Gameplay on PC
2019/Jan/13 Mode 13h Demo Effects (1997)
2019/Jan/13 3Dfx Demo Effects (1998-1999)
2015/Nov/30 Tandy 1000 SX
2015/Sep/10 How I Record My Console Gameplay
2013/Sep/17 Running CityDesk on Windows Vista/7/8/10/11
2013/Sep/09 Our Own NES Game Genie Codes
2013/Jun/03 Munch Man (TI-99/4A)
2013/Jun/03 TI Invaders (TI-99/4A)
2012/Nov/21 Nintendo Love
2012/Oct/28 To Be Continued... 3Dfx Graphics Demo (1999)
2006/Jul/29 Turbo Pascal's 64-bit comp Type
2006/Apr/15 The TI-99/4A Home Computer
2006/Apr/15 Rare Parsec Facts (TI-99/4A)


About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.