Sunday, March 31, 2019
By: Matthew Doucette
Just getting back from (only) one of the two main game industry events we attend each year:
PAX Veterans:
This marks our eight time to PAX:
- PAX East '12
- PAX Prime '12
- PAX East '13 (vids)
- PAX East '14
- PAX East '16 (vids)
- PAX East '17 (vids)
- PAX East '18 (vids)
- PAX East '19 (this trip!)
We have attended many conferences, and it is the best way to meet us!
Videos:
(Coming soon... once we upload them to YouTube.)
Connections:
Just a few of the many individuals and businesses that make this industry happen. What an inspiration it is to be surrounded by all this talent and motion.
Companies:
- Pillow Castle Games
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- developer of Superliminal
- Dial Up games
- Evil Controllers
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- modded & custom game controllers
- Galvanic Games & Explosm Games
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- developer of Rapture Rejects
- Hang On Get Ready
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- musician
- Wide Right Interactive
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- developer of Freedom Finger (shmup)
- Game Underground
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- game store
- Fun Infused Games
- Keoken Interactive
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- developer of Deliver Us The Moon
- Octosoft
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- developer of Renaine (retro platformer)
- LABSWorks
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- developer of Astalon: Tears of the Earth
- The Arcade Crew
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- developer of Blazing Chrome (retro run and gun)
Individuals:
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Eric Billingsley / Sparse
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developer of Spring & Flow
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Jean-Francois Major / Tribute Games
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developer of Panzer Paladin
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Kris Steele / Fun Infused Games
Funding:
We also wish to thank all the funding support:
- Xona Games: 50% funding
- NSCC: 50% funding
With appreciation towards NSCC Truro Campus for on-campus support in my absence.
A Note on NSCC:
I am the Facutly Working Group (FWG) Chair of the NSCC Game Development program at NSCC Truro Campus, with a focus in the Game Programming concentration. Game conferences have allowed Xona Games to succeed and help keep NSCC up-to-date and relevant. A win-win.
That is all.
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.