About Us

Xona Games is an award-winning Xbox and PlayStation indie game studio, co-founded by Matthew Doucette and Jason Doucette. We make arcade-style intense retro games and best known for our $180,000 contest wins and our #1 shmup hits in Japan. Xona Games headquarters is located in Ignite Labs, an incubator co-founded by Matthew (previously The Hub Yarmouth, a co-working space also co-founded by Matthew).

Jason Doucette (left) and Matthew Doucette (right) of Xona Games.

Matthew and Jason have been coding games since they were seven years old, before they owned a computer. Their first personal computer was a TI-99/4A and second a Tandy 1000 SX. Starting in early elementary school, they developed a "game code", a formulated and sometimes philosophical list of do's and don't's by which all of their games abide.

Xona Games is the realization of a lifelong passion.

Matthew (left) and Jason (center) in Xona Games studios.

We have won prestigious awards (Innovacorp's $100,000 prize, Tizen's $50,000 prize, Roger's $20,000 prize) and received worldwide press (Develop, Retro Gamer, Famitsu, Reviews On The Run, Official Xbox Magazine). We have won over $180,000 in contests. Our games have been rated from #1 in Canada (Duality ZF in Dream Build Play 2010) to #1 in Japan (Decimation X and Decimation X3 on XBLIG), and been top picks across many categories (IGN, Famitsu, Gamasutra, Joystiq). Every game we developed, released or not, has won awards.

Jason (left) and Matthew (right), in the Xona Games studios.

Our games have also become #1 best sellers in multiple countries (Decimation X, Decimation X3, and Score Rush). We have dominated the Japanese market with three of the top five games and two best sellers, simultaneously. We have dominated XBLIG with 3 of the top 7 four-player shoot 'em ups and out of thousands of developers we are 1 of 3 studios to produce 3 or more 4+ star rated titles.

Jason (left) and Matthew (right) in Xona Games studios.

Our game engine technology was recognized for technical excellence (IndiePub semi-finalist). Microsoft invited our studio to develop a launch title for their Windows Phone 7 launch (Decimation X2). We have strong indie ties and were chosen to represent the Indie Games Winter Uprising. Our only mobile title won a highly commended award in WP7COMP, a Microsoft-supported Windows Phone 7 Competition, and was the only game that placed (the rest were "apps"). Turbulenz, a new online gaming platform, funded us to develop a launch title (Score Rush port) and even turned one of our games into a cake!

Regular Xona Games logo, as featured in our games and trailers.

Our games feature beautiful Imphenzia and hard-rocking Dragon Music Productions soundtracks, and are 4-player shoot 'em ups. Expect to see more genres exploited for their true potential in the future, including racing and beat 'em ups. We have only just begun. To see what we are currently working on, visit our developer's blog. Also check out our friends who have all done amazing things in the indie gaming industry!

Score Rush Extended 撃点 (PS4) title sreen.

Gaming Conferences:

We have attended many international game conferences, including MIGS '09, GDC (GDC '10, GDC '11, GDC '12, GDC '13, GDC '14, GDC '17, GDC '18), Game Connection (at GDC '10), and PAX (PAX East '12, PAX Prime '12, PAX East '13, PAX East '14, PAX East '16, PAX East '17, PAX East '18).

We also attend local game conferences. In Nova Scotia, these include Hal-Con (Hal-Con '13, Hal-Con '16, Hal-Con' 17, Hal-Con' 18), Game Space AV (Game Space AV '15, Game Space AV '16), and Spring Geequinox '17. In our next province over, we attend the New Brunswick game conferences Jalloo (Jalloo '10, Jalloo '13, Jalloo '15, Jalloo '16, Jalloo '17).

We had a Xona Games booth at GDC '11, GDC '12, GDC '13, GDC '18, Hal-Con '16, Hal-Con' 17, Hal-Con' 18, Jalloo '10, Jalloo '13, Jalloo '15, Jalloo '16, and Jalloo '17. We placed in PAX East Geometry Wars 2 gaming competitions: second (PAX East '12) and first (PAX East '13). Matthew Doucette was the keynote speaker at Game Space AV '15 and Game Space AV '16.


Government Support:

We have been supported by many levels of the Canadian government.

Nova Scotia Business Inc. (NSBI) first supported our attendance to international game conferences by sending us to MIGS with a "Business Lounge" VIP pass! This is where we first met Valve, Nintendo, and Microsoft. Eventually Innovacorp and NSBI helped send us to our first GDC and Game Connection with a GDC Expo floor booth. We have gone to nearly every GDC since. NSBI also included us in the Nova Scotian "Your Studio Here" promotions and given us a GDC Play booth. ACOA has funded our game development ventures, helping us land on PS4, and continue to support us targetting Xbox One and Steam. We have even been congratulated by Nova Scotia's House of Assembly. We can now add NSCC Truro Campus to the list, as they help fund our GDC trips as Matthew Doucette is the core faculty member of their Game Development and Game Development Generalist Concentration (game programming and design concentration) programs.

The New Brunswick government has helped promote our games via Jalloo, a gaming festival hosted by NBCC Miramichi. The Newfoundland and Labrador Association of Technology Industries (NATI) has helped fund us with all access GDC passes. The Consulate of Canada Silicon Valley has funded us with GDC Expo passes.



We have developed for many game platforms:

In the future we plan to develop for more game platforms:

  • Xbox One
  • Windows PC - Steam
  • Nintendo Wii -WiiWare
  • Nintendo Switch
  • AppStore - iPhone/iPad
  • Android



Matthew interviewed by Game Code TV (blog entry).

Jason at GDC 2012 (blog entry).

Matthew on the "Are You Smarter Than A CEO?" contest (blog entry).

Matthew (left) and Jason (right) at GDC 2010 (blog entry).

Xona Games winning $100,000 (blog entry).

Xona Games on CBC TV News (blog entry).

As Gamers:

We are also avid gamers. We have both beat the R-Type, Raiden, and Raiden II arcades. My old notes show that we both beat 1943: The Battle of Midway arcade together. We can complete NES versions of Contra and Super-C with one life, twice over. We are huge shoot'em up fans, as you may know. Jason has beat 15+ Xbox LIVE games and can beat the OutRun arcade. Matthew has beat 70 NES games, 100+ Xbox LIVE games, and many other games, as well as competed and placed first and second in PAX East's Geometry Wars 2 contest (in 2013 and 2012).

Here's some examples of our gameplay:

Matthew playing Pacifism in Geometry Wars 2, scoring 600 million / 705 worldwide rank.

Unrecorded, in Pacifism, Matthew obtained a peak rank of #553 worldwide out of about 300,000 players and separately a peak score of 890 million points.

Matthew (left; blue) and Jason (right; red) beating Super-C in 17 minutes at PAX East 2012 (blog entry).

Jason getting the Cardiogram achievement (Score an overall AAA in Heart Attack Mode) in OutRun Online Arcade.


*Original photoshoot article: Xona Games NSBI Photoshoot! Photos by John Sherlock.


Other Work:

We don't just make games, we have other interests too.


More Xona Games Articles:

2018/Oct/23 Matthew Doucette: Xbox MVP Award!
2017/Oct/14 Xbox LIVE Indie Games Officially Shut Down
2017/Oct/02 Matthew Doucette: Xbox MVP Award!
2017/Apr/10 Exploring Non-Euclidean Geometry
2017/Mar/30 PAX East 2017 Wrap Up
2017/Mar/26 GDC 2017 Wrap Up
2016/Dec/06 Matthew Doucette: Featured in Canada Business Network
2016/Oct/17 Xona Games: Featured by Futurpreneur
2016/Oct/06 Random: 3rd Place at Atlantic Lottery Hackathon
2016/Aug/01 Matthew Doucette: Xbox MVP Award!
2016/Jul/21 Practicing Self-Care as an Entrepreneur
2016/Jul/06 Ego is the Enemy
2016/Jul/05 XNA 5.0 Officially Declined by Microsoft
2016/Jun/28 Kickstarter: Xydonia: Action Packed Japanese Inspired Retro Shmup
2016/Jun/12 Xona Games: Featured on CJLS Radio
2016/Jun/08 Xona Games: Featured in Yarmouth Vanguard
2016/Jun/01 Xona Games: Featured in The Chronicle Herald
2015/Oct/05 Futurpreneur Funds Xona Games
2015/Sep/23 Matthew Doucette Pitching Xona Games at Invest Atlantic
2015/Jul/30 Matthew Doucette: Completed 100 Xbox LIVE Games!
2015/Jul/17 Xona Games: Featured in Progress Magazine
2015/Jun/29 Matthew Doucette: Keynote Speaker at Game Space AV
2015/Mar/22 Matthew Doucette: CJLS Radio Interview on Bizcraft
2015/Mar/14 Matthew Doucette: Keynote Speaker at Bizcraft
2015/Feb/12 Matthew Doucette: Guest Speaker on Artificial Intelligence
2014/Sep/19 Google Adsense
2014/Aug/18 Xona Games Lands $50,000 ACOA Funding
2014/Aug/16 Halifax Scramble S (Wrap Up)
2014/Aug/10 How Many Games Does a Game Developer Own?
2014/Aug/04 Kickstarter: Elysian Shadows, a Next-Gen 2D RPG
2014/Jul/25 Kickstarter: Funded Viridis, an Indie Shmup
2014/Jul/17 Xona Games in Wikipedia!
2014/Jun/27 Xona Games: Featured in Greater Halifax
2014/Jun/10 Xona Games: Featured in Yarmouth Vanguard
2014/Jun/06 Alexander Bruce: Inspirational Indie Developer
2014/Jun/05 Matthew Doucette: Guest Speaker at 1T
2014/Apr/02 Domains, Domains, Domains
2014/Mar/10 Matthew Doucette: Interviewed on Indie Dev Podcast
2014/Mar/04 Matthew Doucette: Interviewed on Game Code TV
2014/Mar/01 Xona Games: Featured in Official Xbox Magazine
2014/Feb/27 Xona Games: Announced as Official ID@Xbox Developer
2014/Feb/24 Matthew Doucette: 80 Completed Xbox LIVE Games
2014/Feb/23 Xona Games & Turbulenz Win $50,000 Tizen App Challenge
2014/Feb/18 Xona Games: Featured in Connected for Business
2014/Feb/17 Halifax Scramble Wrap Up
2014/Feb/15 Matthew Doucette Wins Raiden Fighters Jet Tournament
2014/Feb/14 Xona Games Shmup Tournament
2014/Jan/22 Xona Games: Interviewed by Rogers
2013/Dec/05 Don't Forget, Xona Games is in ID@Xbox too!
2013/Nov/07 Matthew Doucette: Guest Speaker at Entrepreneurship Seminar
2013/Oct/29 Xona Games Wins $20,000 Rogers Big Idea Contest
2013/Oct/25 Halifax Game Jam 2013 Wrap Up
2013/Oct/17 GDC 2014, Here We Come!
2013/Oct/14 Xona Games Supports NSGDA
2013/Sep/17 Running CityDesk on Windows Vista/7/8/10
2013/Sep/12 Xona Games Accepted in ID@Xbox
2013/Sep/09 Our Own NES Game Genie Codes
2013/Sep/03 Kickstarter: Funded Mighty No. 9!
2013/Aug/27 Take Risks
2013/Jul/25 Indie Royale's Indie Gamer Chick Bundle
2013/Jul/23 We're featured in Yarmouth Vanguard
2013/Jul/18 We're featured in Nova Scotia's ICT 2013 Sector Report
2013/Jun/25 Jalloo 2013 Wrap Up
2013/May/20 Sad News on Radiangames' First F2P, Bombcats
2013/May/14 Xonatron Breaks Top 10,000 on TrueAchievements
2013/May/02 Xona Games: Interviewed by Independent Gaming
2013/May/02 Funded Another Retro Kickstarter: Chasm
2013/Apr/29 Two Cool Kickstarter Projects
2013/Apr/25 GDC 2013 Wrap Up
2013/Apr/23 PAX East 2013 Wrap Up
2013/Apr/10 Kickstarter: Shmup Devs Unite!
2013/Mar/27 GDC 2013: Beating Score Rush in 0:10:20
2013/Mar/25 Xona Games Featured in Develop Magazine, Thrice!
2013/Mar/23 PAX East 2013: Matthew Wins Geometry Wars 2 Tournament
2013/Mar/13 Matthew Doucette Interviewed on Monetization Practices
2013/Jan/28 Don't Stop
2013/Jan/08 Xona Games: Jason Doucette GDC 2012 Interview
2012/Dec/18 Help Xona Games win a OUYA Dev Console
2012/Dec/06 Are Games Art? It Doesn't Matter
2012/Apr/06 Xona Games Devs Beat Super-C in 0:16:28 at PAX EAST 2012
2012/Mar/25 #1 and #2 in SHMUP Contest!
2011/Jul/22 Xona Games Backs Indie Game: The Movie On Kickstarter
2011/Jul/06 Xona Games Targeted For Rating Manipulation Abuse, Twice
2011/Jul/04 Xona Games: Featured in Official Xbox Magazine Online
2011/Jun/27 Halifax Game Jam 2011 Wrap Up
2011/Jun/20 Xona Games: Canada Business Feature
2011/Jun/20 "How I come to be Xona-Infected?"
2011/May/30 Xona Games: Featured in Chronicle Herald
2011/May/09 Xona Games: Interviewed by The Thoughtful Gamers
2011/Apr/11 Xona Games 1 of 3 Developers To Produce Three 4-Star XBLIG Games
2011/Mar/25 Xona Games is 4-Player Shmup King of XBLIG: Created 3 of Top 7
2011/Mar/21 Xona Games Running Lean: The Lean Startup Challenge
2011/Mar/14 Xona Games: Featured in Nova Scotia's "Your Studio Here" Promotions
2011/Mar/14 GDC 2011 Wrap Up
2011/Feb/22 Xona Games Featuered: Indie Games Counter Sequel-Driven Market
2011/Feb/02 Xona Games: Featured in Chronicle Herald, Again!
2011/Jan/27 Xona Games: Are You Smarter Than A CEO? Interview
2011/Jan/26 Featured Indie Developers: Xona Games
2011/Jan/10 Xona Games Featured in Develop Magazine, Again!
2011/Jan/04 Xona Games: CBC News Recap
2011/Jan/02 Xona Games 2 of Top 3 Picks in #1 Japanese Gaming Magazine, Famitsu
2010/Dec/17 Xona Games 10th & 11th Best Selling XBLIGs Worldwide
2010/Dec/12 Xona Games Dominates Japan in Top Ratings and Best Sellers
2010/Nov/03 Xona Games Congratulated by Nova Scotia House of Assembly
2010/Sep/23 Xona Games Inspires!
2010/Sep/10 Calculated Success
2010/Sep/06 Racketboy Podcast #15 - Indie Shmups
2010/Aug/30 Xona Games Featured Over 200 Times!
2010/Aug/25 Xona Games NSBI Photoshoot!
2010/Aug/09 Living the Dream!!!
2010/Jun/18 Google Respect
2010/Jun/16 Jalloo Festival to Showcase Duality ZF
2010/May/25 And In Local News... (Yarmouth, Nova Scotia)
2010/Apr/30 Homebrew Heroes: Retro Gamer Feature
2010/Apr/19 Xona Games Featured in Open to the World Magazine
2010/Apr/15 Xona Games Inc.: We're Officially Incorporated!
2010/Mar/25 Matthew Doucette: Guest Speaker at Innovation Social
2010/Mar/16 GDC 2010 Wrap Up
2010/Feb/25 Xona Games Speaks at Business Over Breakfast
2010/Feb/20 Xona Games Wins $100,000 - I-3 Technology Start-Up Competition (Video)
2010/Feb/02 50,000 YouTube Views
2010/Jan/26 Xona Games Featured in Local Newspaper
2010/Jan/26 Xona Games Wins $100,000 - I-3 Technology Start-Up Competition
2009/Dec/17 Acadia University Coverage: A Passion For Programming
2009/Dec/08 Xona Games Top 3 in $200,000 Technology Competition
2009/Nov/09 Xona Games Featured in Develop Magazine
2009/Oct/22 Xona Games I-3 Technology Start-Up Competition Finalist
2009/Sep/24 Xona Games Featured on CBC TV News
2009/Sep/23 Xona Games on CBC News Website
2009/Sep/23 CBC Radio One Interviews Xona Games
2009/Aug/18 Xona Games Company Profile for NSBI
2009/Jun/15 Console Arcade Interviews Xona Games
2008/Aug/28 Introducing Xona Games


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Xona Games, Xona.com, Xonatech, Saw Tooth Distortion, Evolutionary Prototype (EP), Duality ZF, Decimation X, Decimation X2,
Decimation X3, Decimation X3.5, Decimation X4, Score Rush, Score Rush 2, Score Rush (HTML5), Score Rush MP, and Score Rush Extended (Score Rush EX)
trademarked and copyrighted by Xona Games Inc., Matthew Doucette, and/or Jason Doucette.
© 2000..2005 Saw Tooth Distortion. © Xona.com. © 2008..2010 Xona Games (under Xona.com).
© Xona Games Inc.

We make Intense Retro video games.