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By: Matthew Doucette
In NeoGAF's monthly "The Best Xbox LIVE Indie Games" awards, Xona Games comes away with Gold, for Score Rush, and Bronze, for Decimation X3! It's hard to believe we beat out Revolver360 and the amazing Cthulhu Saves the World! We'll take it, but we have to give respects to those to games. Other notable mentions are Crossfire 2, by Radiangames, who took home Silver. All of these are must buys. To see all the winners, visit the official January 2011 thread on NeoGAF.
I will correct and higlight that Score Rush is not inspired by Geometry Wars! The neon graphics and multidirectional shot tends to deliver this incorrect assumption. Dual stick controls were born out of necessity. The game was founded upon a bullet hell genre, and the first wide-screen bullet hell ever made. Experts of the genre will know that most bullet hells are 3:4 (rotated 4:3 screens) which is less than half the width of a wide-screen. To cover the over double width, we either needed faster ships, a bullet hell no-no, or multidirectional controls. There you go, and now you know!
The neon graphics were known to us to be similar to Geometry Wars, but not an inspiration from them. Below all the chaos of visual effects, Score Rush is just an overhead view scrolling shoot 'em up, with ground enemies even, that was more inspired by Raiden than Geometry Wars!
Structually it seems fairly traditional, certain enemies drop collectibles that upgrade the ships firepower, you fight bosses, you have bombs etc, but it never feels boring, just classic. - NeoGAF
Xona obviously care for both the Indie service & shooters in general (A memo option on the main menu implores players to blog & let other people know about the game, which does feel geniune & not just an attempt to generate free advertising). - NeoGAF
They didn't say much about Decimation X3, so here's just a big thanks to NeoGAF for presenting our games to the gamers!
More Decimation X3 and Score Rush Articles:
About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.
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Xona Games, Xona.com, Xonatech, Saw Tooth Distortion, Evolutionary Prototype (EP), Duality ZF, Decimation X, Decimation X2,
Decimation X3, Decimation X3.5, Decimation X4, Score Rush, Score Rush 2, Score Rush (HTML5), Score Rush MP, and Score Rush Extended (Score Rush EX)
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