Monday, April 25, 2011
By: Matthew Doucette
Xona Games / 80MSP
Decimation X does for Space Invaders what Pac Man: Championship Edition did for Paccers. The cat vomit visuals betray what is a very astute and thoughtfully-arranged modernisation of the 1978 arcade game. It's Space Invaders meets Bullet Hell - and because the shields don't regenerate of their own accord, players are forced to deliberately weave their crafts through a torrential downpour of enemy spew to collect essential power-ups, creating an exhilarating cat and mouse dynamic that Space Invaders re-imaginings rarely possess. An intense, thrilling shooter that easily out-guns more illustrious XBLA rivals such as Infinity Gene and Space Invaders Extreme.
*Where's Decimation X2? On the Windows Phone 7!
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About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $180,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.