Blockt: Underrated XBLIG Puzzle Game

Monday, May 27, 2013
By: Matthew Doucette

Check out Blockt, by Moltensoft, a little known and underrated XBLIG puzzle game:


Blockt, a XBLIG puzzle game. Only 80 MSP.

If you want to see more, here's the official trailer:


Official Blockt trailer.

Download from Xbox LIVE Marketplace: http://marketplace.xbox.com/Product/Blockt/66acd000-77fe-1000-9115-d80258550956 (80 MSP)

That is all!

 

More Indie Articles:

2016/Jul/21 Practicing Self-Care as an Entrepreneur
2016/Jul/06 Ego is the Enemy
2016/Jul/05 XNA 5.0 Officially Declined by Microsoft
2016/Jun/28 Kickstarter: Xydonia: Action Packed Japanese Inspired Retro Shmup
2016/Jun/06 Unity Game Development Tutorial
2016/Mar/25 2D Game Development Tutorial - Part 1 - Installing the Software
2016/Mar/17 Introducing Xona Learn
2016/Mar/17 2D Game Development Tutorial - C#/XNA
2015/Dec/02 Maenam by Jami Sieber (Braid Soundtrack)
2015/Nov/08 A Little Bit of Indie Game Dev Philosophy
2015/Sep/28 Xbox LIVE Indie Games Tribute
2015/Sep/23 Mommy's Best Action Pack Released On Steam!
2015/Sep/09 The Official End Dates of XBLIG Announced
2015/Aug/17 Support XBLIG Backwards Compatibility on Xbox One!
2015/Jun/16 This is Phil Fish
2015/Apr/09 Two Canadian Kickstarter Games
2014/Oct/01 Explained: Touhou vs. Doujin
2014/Aug/16 Halifax Scramble S (Wrap Up)
2014/Aug/10 How Many Games Does a Game Developer Own?
2014/Aug/04 Kickstarter: Elysian Shadows, a Next-Gen 2D RPG
2014/Jul/25 Kickstarter: Funded Viridis, an Indie Shmup
2014/Jun/06 Alexander Bruce: Inspirational Indie Developer
2013/Aug/27 Take Risks
2013/Aug/19 XBLIG Love: A Look to the Past for a Better Future
2013/Jul/25 Indie Royale's Indie Gamer Chick Bundle
2013/May/27 Blockt: Underrated XBLIG Puzzle Game
2013/May/20 Sad News on Radiangames' First F2P, Bombcats
2013/Apr/29 Two Cool Kickstarter Projects
2013/Apr/23 PAX East 2013 Wrap Up
2013/Apr/10 Kickstarter: Shmup Devs Unite!
2013/Feb/28 Braid Explained
2013/Jan/31 Antichamber Launches Today!
2013/Jan/28 Don't Stop
2013/Jan/12 Honoring Seumas McNally
2012/Dec/19 Why Braid Has a Speed Run
2012/Nov/04 Gateways: One of the Best XBLIG Games Ever
2012/Jun/25 Game Prototyping
2011/Jul/27 Xbox LIVE Indie Games Should Be Doing More
2011/Jul/22 Xona Games Backs Indie Game: The Movie On Kickstarter
2011/Jun/08 Photoshop: How To Delete Off-Canvas Content
2011/Jan/05 Revolver360 Top Xbox LIVE Indie Game in Japan
2010/Dec/30 Vote to Include Indie Games in "Best of 2010" Xbox LIVE Dashboard Promotion
2010/Dec/29 Indie Game Winter Uprising Featured on Xbox LIVE Dashboard
2010/Dec/21 Indie Games Winter Uprising Quality Analysis
2010/Dec/08 xWMA with XACT in XNA Game Studio 3.1
2010/Dec/06 Microsoft, We Need More Than 50 XBLIG Tokens!
2010/Dec/01 XBLIG Top Rated & Best Selling Country Lists
2010/Nov/30 Indie Games Winter Uprise Trailer
2010/Nov/18 Indie Games Winter Uprising
2010/Nov/17 Improve Traffic Flow to XBLA and XBLIG: More Proposed Changes to Xbox LIVE Dashboard
2010/Nov/15 Xona Proposal: Changing the Face of XBLIG: Proposed Changes to XBLIG Dashboard (Final Draft)
2010/Nov/10 Xbox LIVE, Where Have My XBLIG Ratings Gone?
2010/Nov/05 Windows Phone 7 Emulator & Fraps Color Problem
2010/Nov/04 Why We Should Encourage "Crap" XBLIG Games
2010/Nov/02 XBLIG Dashboard Worries Continued...
2010/Nov/01 Changing the Face of XBLIG: Proposed Changes to XBLIG Dashboard (First Draft)
2010/Oct/22 The 1st Annual "Who's An Indie Gamer?" Poll Survey
2010/Jul/29 Game Rain #1 - Win 1 of 21 Xbox LIVE Indie Games
2010/Jul/20 Mark Rein's Apology w/ Great Indie Advice
2010/Jul/19 New Xbox LIVE Indie Games Roundup Show
2010/May/24 Top 50 Xbox Forum Communities in XBLIG
2010/May/17 Indie Inspiration
2010/May/04 Great Indie Game Developer Advice
2010/May/03 Multidirectional XNA Games Control Tip
2009/Dec/20 MIGS 2009 Wrap Up


 

About the Author: I am Matthew Doucette of Xona Games, an award-winning indie game studio that I founded with my twin brother. We make intensified arcade-style retro games. Our business, our games, our technology, and we as competitive gamers have won prestigious awards and received worldwide press. Our business has won $190,000 in contests. Our games have ranked from #1 in Canada to #1 in Japan, have become #1 best sellers in multiple countries, have won game contests, and have held 3 of the top 5 rated spots in Japan of all Xbox LIVE indie games. Our game engines have been awarded for technical excellence. And we, the developers, have placed #1 in competitive gaming competitions -- relating to the games we make. Read about our story, our awards, our games, and view our blog.